GF - Space Elves Expanded v2.50 (Ynnari, Forgeworld Eldar)
Sept 4, 2021 21:58:29 GMT
rafalrk and theoneofdong like this
Post by menacing on Sept 4, 2021 21:58:29 GMT
These posts are unmonitored as these forums are more or less dead, and won't be updated if I add new units or make changes to the documents; If you have a question about one of my lists, contact me on the discord at the same name (several of you have already, so keeping these posts up to date is clearly unnecessary).
Hi! I was asked by a friend to put together some way to use Ynnari models, and I think I've managed to do it in a very satisfactory way, with lore that fits well into the existing OPR blurbs. This list is designed to be (mostly) v2.50 compliant, but is currently either not priced, or priced for v2.00 and not compatible with Army Forge / v2.50 armies..
Featuring:
- Ynnari units (Yncarne, Yvraine, and The Visarch)
- Bonersinger!
- Additional Aspect Warriors (one with models, three that are entirely made up aside from the names)
- All? Forgeworld stuff for Eldar? I think? Even the Firestorm!
Let me know what you think!
WIP :
Warlock Titan
Bright Stallion?
Link to the definitely-up-to-date version:
opr-list-builder.herokuapp.com/army-books/view/v28o5gaqrvf11e4h/print
opr-list-builder.herokuapp.com/army-books/view/v28o5gaqrvf11e4h/print
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EDIT 17 September 2021:
Added options for Cobra, Scorpion, and Lynx
Adjusted hero unit weapons down a tad to fit a bit closer with vanilla lists
EDIT 19 September 2021:
Added Slicing Orbs.
EDIT 20 September 2021:
Renamed, adjusted, and added an upgrade for Spectre Squad
- Prism Carbine (18" A1 AP(2) Blast(3)) -> Prism-Burst (18" A1 AP(1) Blast(3))
- New weapon option: Prism-Fuse (18", A1 AP(2), Deadly(3))
Added unit options
Added unit for Kyria Draxus (Robot-Hating Inquisitor) because she hates robots why did i add this? no idea
- Cult Initiates, a mix of HEF Defender Squads and DER Warriors, with option for HEF weapon platforms and any combination of Shardguns and Barb Rifles
- Cult Devoted, an Avenger Squad-ish unit who can take Cult tech weapons
- Crystal Dragons
- Bonesinger (Chanter)
Light Skimmer, same as it is on v2.50 Dark Elf Raiders, for a transport option if someone wants to use only this list to play
EDIT 21 September 2021:
Renamed Whisper Shard/Barb Carbines to Cult Shard/Barb Carbines to fix a statline having a weird line break
EDIT 23 September 2021:
Added Drukhari Tantalus (Superheavy Skimmer)
EDIT 25 September 2021:
Renamed a few units
- Avatar of Whispers -> Avatar of Silence
- Whisper's Champion -> Cult Champion
Adjusted Avatar of Silence
- Lowered attacks by 1
Lowered to Psychic(1) to be more in line with other v2.50 units (Psychic(2) is exceedingly rare)- Removed Teleport
- added new Vengeance rule: This model gets +X attacks in melee with a weapon of its choice, where X is how many wounds it has suffered.
Adjusted Superheavy Skimmer
- Increased Tough to 18 since I didn't quite comprehend just how large the model actually is
- Added a melee weapon for its massive blades on the sides
- Added Strider since I forgot
Added upgrades to represent most of the last few Ynnari relics (Horeg Cai's Locket and Hungering Blade)
EDIT 02 Feb 2022 #2
EDIT 19 Feb 2022
EDIT 05 Apr 2022
- Horeg Cai's Locket -> Ancient Locket (Vengeance); Not a 1:1, but I have been trying to use pre-existing games rules, and I think this maintains the spirit of the relic, to some extent.
- Hungering Blade -> Slicing Orb Squad upgrade Hunger-Sword (A3, AP(1), Withering(Enemies that roll to block hits from this weapon take one additional wound for each unmodified result of 1 that they roll.))
- I have been entirely unsure how to do Soul-Snare. I'm dropping it for now, but in the future a rule may exist or I may have an idea that fits it well enough.
Overall, I feel these changes make the army feel much more similar to the more-powerful-over-time mechanics of their inspiration.
EDIT 27 September 2021:
Added link to Steam Workshop you can use for the army in Tabletop Simulator
EDIT 27 September 2021:
Added link to Steam Workshop you can use for the army in Tabletop Simulator
EDIT 01 Feb 2022:
Changed name slightly to be found more easily by anybody Ctrl-F-ing the web companion for Ynnari or Forgeworld
Added a few units:
- Firestorm-pattern Falcon (Anti-Air Hover Tank)
- Wraithblades with Axe/Shield (Cult Wraith Suits)
Removed several units since they either didn't actually make much sense in the list and were just bloating it, or were completely redundant with the "parent" lists (DER and HEF):
- Outcast Sister and Outcast Jester (I have their information saved and might place these into their own list if somebody asks, but otherwise they're gone)
- Weird Inquisitor (A weird addition in the first place, was only here because there's a GW model for it (Kyria Draxus). It fit with the faction lore, but only because current RL and elf lore has them as mortal enemies, and lore is currently being changed. Just use Yvraine's statline, pretty sure it was mostly identical anyways )
- Light Skimmer
Avatar:
- Soul-Sword: (A3, AP(3), Deadly(3)) -> (A2, AP(2), Deadly(3)), to make Vengeance stacks less oppressive until more testing can be done on Vengeance's pricing (the list it was borrowed from, Clans of the War Cry, had no formula, just a flat price)
- Moved back to Psychic(2)
Slicing Orbs:
- Psychic Abomination was changed to simply be an Anti-Psychic (Null Aura). Its almost always going to be better (when are you within 12" of more than one psychic at once?) and removes the necessity to track a moving 12" aura from 5 models
Heavy Hover Tank
- Heavy Laser Lance (36" A2 AP3 D6) -> (36" A3 AP3 D6). Not sure why this was that low before, it was identical to the v2.50 Fire Prism cannon lol
Chanter
- granted access to cult relic upgrades and adding a Cult Champion model, because why not. make a blender unit with some wraithblades, a visarch and a bonesinger i guess lol
Changed up the spell list (don't remember what, but names and effects have all been changed, some entirely)
EDIT 02 Feb 2022:
Added more units.. prices a work-in-progress
- Hornet (Hover Assault Vehicle)
- Warp Hunter (Cult Hover Tank, joint unit with the Firestorm)
- Revenant Titan (Spectre Kilotitan)
- Phantom Titan (Eidolon Gigatitan)
- Skathack Wraithknight (Cult Wraith Titan)
- Night Wing (Dusk Strike-Fighter)
Changed Anti-Air Hover Tank -> Cult Hover Tank, it is now a combined unit with the Warp Hunter since they're both a Falcon chassis anyways
Added weapon option to Spectre Squad: [Prism-Scatter (18", A2, AP(2))], which bridges the gap between Burst and Fuse options, without being better than either
Added my lore document? if anybody gives a shit i guess lol
fixed half the prices being missing
Added a unit boon upgrade to Visarch/Cult Champion that harkens to his 40k Warlord Trait, granting a small Poison effect (6s to-hit double hits instead of triple)
EDIT 03 Feb 2022
Changed Slicing Orb squad quite significantly
- Silent Glaive replaced with upgrade option Hunger-Blade, and renamed to Magebane Sword (The glaives were a strange choice in the first place, as far as I can tell, only because I was using Singing Spear Eldar Warlocks to playtest with)
- Unit was given a choice between two types of pistol, further implying the original intent of their origin as DER Witches
- removed Impact, since it was a function of the polearm weapon and awkward otherwise
EDIT 19 Feb 2022
Changed Yncarne / Avatar of Silence to be more in line with the (much cooler) newly revealed Yncarne for the 9e codex
- Removed Vengeance since it was just too hard to balance on something that large
- Tough(9) -> Tough(12) (to match durability more closely to damage output)
- changed Soul-Sword (A2, AP(2), Deadly(3), Vengeance) -> Soul-Sword (A4, AP(4), Deadly(3))
- granted Soul Blast: like AoF Fire Breath / Breath Attack, but can hit up to 3 units within 6" with 3 AP(1) hits
EDIT 05 Apr 2022
Changed Soul Blast to just be AoF's Breath Attack because holy shit that was OP
adjusted AP of a few weapons, added a Stomp type attack to Yncarne
began pricing for v2.50