Thanks for answers. We pretty much follow most of the rules, ignore what we want (using figure from one list with spells from another, don't bother with all unit within 6", and don't have hero use stats from the unit as the unit is being destroyed). So we take flexibility and simplicity and combine them as we want.
OK, starting where we left off...
The Unicorn blasted a giant wolf. Here he prances about happily, proud of his accomplishment:
The Elven archers send a volley that dispatches several goblins.
Here we see their pierced bodies.
We stopped taking pictures after every attack, so now we have summaries. That means I'm going to have to make up the details a bit more.
The gray die on the plinth is counting turns. Other markers: green marks units that have been activated. Yellow marks wavering units. Red is a buff applied by shaman or unicorn.
The rest of the wolves charged the elves with spears, who lost some warriors and began to waver. The ent moved in and killed several wolves and sent the last one yelping away. Goblin wolf riders with bows (off picture below) shot an elf in the spear unit in the ruins.
On the elven left, some goblin archers moved up to the woods and were able to hit an elf archer. The goblins on that side moved forward.
The view from the goblin side. I was really worried about those trolls.
Scaredy-cat wolf running away. Troll considers pounding him.
Back on the other end. It looks like the elf archers have hit the goblins in the foreground again, because they are down to 12 out of 20. But the wolf riders are closing in.
Between the archers and elves with swords, the wolf riders are dispatched. But elf numbers are starting to dwindle on this end.
Looks like we really should have been taking pictures all along, because a lot has happened here. A horde of goblins moved into the ruins, and were charged by the elf spear. While the goblins also were carrying spears, the Phalanx rule didn't help much, and the elves lost a single figure. Then the difference in quality (increased by the elf captain (prince))) made the difference, and the remaining goblins routed. The unicorn is up front doing various spells. The trolls have charged in but they took more wounds than the ent. You can't see well, but the goblin king joined the troll unit and is just behind them.
From the other side. The foreground wolf riders also got blasted by the (very useful) unicorn.
We blew it taking pictures to sum up at the end of the turn, because you'll miss all the specific fights. As I remember, the ent charged the trolls, as did the elves with the captain. When there was one troll and the goblin king left, the unicorn decided to try his big impale attack. It was a perfect opportunity, since there was one big target and not much support around. But he rolled a 1 on the Defense roll. The troll gave him a big scratch, and the unicorn fled off to his forest. The elves finished off the troll and routed the king. Sorry about the lack of action. A picture of the result is not the same thing as a picture of the fight!
Here is the king running back to his cave:
The elves took up a defensive position around The Door:
And this end of the battle at turn four was almost empty of goblins:
On the other end, the goblin archers have been whittling down some elves. Two elves charged some of the archers at the end, but that was just because the game was over and it was fun. One survived.
Here is the unicorn running off to his woods.
STOP THE DRUMS ALREADY!!!