A Replace Assault Rifle Shotgun (12", A2): Free Military Rifle (24", A2): +10Pts Heavy Machinegun (36", A3, AP(1)): +35Pts
B Upgrade with Any Flash Bangs (Fear) Elite (+1A in Melee) Replace Any Shotgun Assault Rifle: Free Replace One Shotgun Flamethrower (12", A6): +15Pts
C Upgrade All With One: Ballistic Vests (+1 Def): +10Pts Replace All Pistols: Assault Rifles (24", A1): +10Pts
EDIT 2: Forgot to define the keywords
Authority: On activation, this model can make a quality test. On success, another friendly unit within 12" may activate again as if it was their turn. This does not use up that unit's activation for the turn.
Breach: Once a charge action, this hero and their unit may enter base contact with a model or terrain with the Transport(X) special rule, and fight any one infantry unit inside, and get +1 to melee rules when doing so.